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Aug. 3rd, 2006 07:27 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
* New job is OK. The being at work at 7:30 in the morning part sucks donkey balls, but I can't really do anything about that. My manager is cool, but not as cool as my old manager at Washington Mutual. She doesn't seem like the type I could talk to about Firefly and George RR Martin, but she's nice and gets Office Space references. Insurance is complicated, but I think my brain needs the workout. I still can't get over the fact that I have an inbox.
* I work on an island (it's a very big island), and apparently the Blue Angels perform their practice runs right around the bridge. When they fly by, the whole building shakes. On break, people crowd on the stairs to watch them. I went out there today to see if I could catch a glimpse, and just as I was getting bored and heading inside, they roared right over the top of the building in perfect delta formation, trailing smoke.
* The new Vienna Teng album is different, but still good. "City Hall" still makes me cry.
* This is so freaky and Oryx and Crake: Scientists at the Georgia Institute of Technology figured they could learn more from neuron clumps that acted more like real brains, so they've developed "neurally controlled animats" -- a few thousand rat neurons grown atop a grid of electrodes and connected to a robot body or computer-simulated virtual environment.
* I work on an island (it's a very big island), and apparently the Blue Angels perform their practice runs right around the bridge. When they fly by, the whole building shakes. On break, people crowd on the stairs to watch them. I went out there today to see if I could catch a glimpse, and just as I was getting bored and heading inside, they roared right over the top of the building in perfect delta formation, trailing smoke.
* The new Vienna Teng album is different, but still good. "City Hall" still makes me cry.
* This is so freaky and Oryx and Crake: Scientists at the Georgia Institute of Technology figured they could learn more from neuron clumps that acted more like real brains, so they've developed "neurally controlled animats" -- a few thousand rat neurons grown atop a grid of electrodes and connected to a robot body or computer-simulated virtual environment.